
This dystopic reimagining of Journey to the West barely escapes the shadow of its influences.

This dystopic reimagining of Journey to the West barely escapes the shadow of its influences.

A strongly heavy metal-themed open world action adventure, with a mediocre RTS mode that drags it down a bit.

Here’s a new scanlation of a quite obscure Legend of Zelda manga!

I don’t have strong feelings about this game, but it was a chill time. Pretty cool. Ice. Temperatures below 273.15 K.

Leaning into the “Wars” part of Star Wars, I found this an unsatisfying solo experience.

A Star Wars game inspired by Dark Souls? Sounds good to me! [Spoilers ahead.]

This initial offering from Rare for the Xbox Zero left a rough first impression, but it’s pretty alright.

Jet Kave Adventure is an attempt by a small Polish studio to make a quality platformer in the style of Donkey Kong Country Returns. And they did a great job!

I haven’t seen many modern indie games that so directly homage Donkey Kong Country… turns out, it’s a good model!

I’m inexperienced with point ‘n click adventures, and only slightly aware of Homestar Runner, but venturing outside my comfort zone was rewarding.
New pixel art: The many faces of Pauline! It’s her 40th anniversary after all (and Donkey Kong’s, I guess).
https://www.deviantart.com/miloscat/art/The-many-face-of-Pauline-885271234

As a pastiche of Rare’s N64 days, Tamarin has charm and some pedigree, but its flaws can’t be ignored.

This short, cute, low-poly platformer with some creepy touches was a true joy!

Here’s another scanlation for a short, obscure video game comic! This time it’s for Namco’s arcade space shooter Bakutotsu Kijuutei: Baraduke 2.
The original Baraduke was released in 1985, and its premise of a spacesuit-clad action hero who is revealed to be a woman predates Nintendo’s Metroid by a year. That hero, Kissy aka Toby Masuyo, does not appear in Baraduke 2 (although the UGSF timeline published later retcons that she did); instead the player 2 character Takky—named for designer Yukio Takahashi—graduates to player 1 status in the sequel, and she is accompanied by new character Hommy. This isn’t super relevant to this manga, but I thought I’d give you the background because the identity of the main character is left ambiguous in the text.
Anyway, this manga was published in Namco’s official PR magazine NG: Namco Community Magazine, in the September 1988 issue, to promote the release of the game. The credits for that issue list Jun’ichi Ishikura as illustrator, which I think means he drew the comic, and I have assumed that he also wrote it. His other works include a Bomberman gamebook and a series of instructional manga.
The manga is brief at 4 pages, acting as a prologue and setting up the context for the game’s events. Dialogue is sparse, leaving space for some cool, dramatic action panels. It’s intended to be read in standard Japanese right-to-left format. I’ve left sound effects intact in the art, with captions for approximate equivalents.
Share and enjoy!
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