November 23, 2012
Diddy Kong Racing DS (DS)

There’s a few things in the backlog right now but I’m pushing this to the front because it’s DKR’s 15th anniversary! Link! DKVine sprang a surprise forum skin redesign, and I decided to get back to this little gem and push on a bit.

When I last set it down, I’d just figured out where Dragon Forest was, having finished the other 3 worlds, so it didn’t take long to get through that and a few tries to beat Wizpig’s foot race. This got me the credits, although there is another world and many more challenges that I’m doing now. But my rule is I can review a game when I see the credits, so here we are.

I first played DKR many years ago, maybe even 15, on my friend’s N64. The hovercrafts impressed me, if I recall, though I mainly played battle mode at that time and it didn’t stand out so much from Mario Kart 64, its main competitor and comparison. The interface did stand out though (better), and the bright colours and kiddy feel also set it apart. That’s what I remember at the time, but also for a long time I’ve had a bias against games I don’t own so that I don’t feel bad about not owning them. And I love most things I do own.

Anyway, I digress. What I didn’t realise was how important DKR was to the shared universe concept of the DKU, an idea I was not cognisant of. I made up my own shared universes in my head, with no regard for explicit crossovers and shared game worlds. I used to imagine space ships filled with different video game protagonists, with stockpiles of their respective collectibles; or Fox, Yoshi and Diddy (my 3 favourite characters at the time, due to DKC2, Yoshi’s Island and Lylat Wars) teaming up and having adventures.

Of course, officially sanctioned shared universes are exciting in their own way, especially as we grow older and lose our imaginations.  Plus, DKR was widely regarded as one of the best mascot racers, and I love Rare. So I bought it, wanting to experience this classic and also the last Rare game on a Nintendo platform, and the only Rare DS game (the Viva Pinata DS port being the exception to both these statements…shh).

So yes, DKR is a great game. But DKRDS is a bad port of a good game. Firstly, the interface is just janky and off-putting. Having seen the credits now, the handheld team was apparently very small and it shows. The whole thing feels rushed or watered down. I guess the interface is the main sticking point, but there were arbitrary changes that didn’t improve the game too. The touch-screen challenges which are now a big part are just plain not that good. And they made Taj’s voice less hilariously stereotypical.

What it comes down to (generalising here) is the Rare handheld team makes much less polished games than the console team. That would broadly cover all the great, smooth console Rare games I’ve played versus the somewhat awkward handheld games (mainly just the Donkey Kong Lands and Country Advance remakes). That is a gross simplification, but it’s the way I think for whatever reason. I’m not going to give up on Rare games and I’d like Grunty’s Revenge, Sabre Wulf 2004 and Conker’s Pocket Tales to prove me wrong when I get around to them.

Well, I guess I’ve been influenced by a lot of people’s opinions on DKVine. I actually had a lot of fun with this game, and not having experienced the original too much, I’m not that fussed about what I’m missing, especially with the handheld convenience. Plus I like some of the things they added, like the vehicle customisation, currency for unlockables, the admittedly weak icon designer mode, a few extra tracks (on DK Island!) and most importantly Dixie Kong! She makes up for any flaws I’ve perceived. And much of the presentation is so charming, you can’t stay mad at it.

Sure, they removed Banjo and Conker. Sad. But it’s still a great game, and I am very glad it exists. Because emulating N64 is tricky, it’s not on the VC and my 64 is at my parents’ house. So I can play it! It’s good because it’s cute, it has loads of character, the racing takes real skill, the mechanics are interesting, and heck it gave birth to the DKU. Don’t listen to the haters, the DS port is not as bad as they say. But that’s just me talking, and I’ll love any video game. Especially if I’ve decided to buy it.

Until next time, no no no wrong way!