May 4, 2020
https://www.deviantart.com/miloscat/art/Animal-Crossing-Villagers-840463692
I drew one of every species of villager from the Animal Crossing series! Phew!

https://www.deviantart.com/miloscat/art/Animal-Crossing-Villagers-840463692

I drew one of every species of villager from the Animal Crossing series! Phew!

April 28, 2016
Animal Crossing amiibo, low-res pixel style!
Animal Crossing has so many truckloads of characters, they have multiple waves of trading cards to cover them all. Which ones have been amiibo-ised is a good way to boil down some of the important...

Animal Crossing amiibo, low-res pixel style!

Animal Crossing has so many truckloads of characters, they have multiple waves of trading cards to cover them all. Which ones have been amiibo-ised is a good way to boil down some of the important characters of the series. Plus they fit in a nice grid. I replaced the second Isabelle variant with the “default” female villager design from Wild World & Smash, which I saw speculation was supposed to be based on Ai from the movie, or the other way round. I can see it. Anyways they should have made her the Smash amiibo instead of number 1 guy. They should also make a game that uses all these amiibo. You know, a good one.

July 9, 2015
Animal Crossing New Leaf, low-detail pixel style!
These guys turned out cute. I picked 8 of the more important characters to draw. I had to give KK his guitar, otherwise he’s a naked white dog with no distinguishing features. Even his DJ outfit would...

Animal Crossing New Leaf, low-detail pixel style!

These guys turned out cute. I picked 8 of the more important characters to draw. I had to give KK his guitar, otherwise he’s a naked white dog with no distinguishing features. Even his DJ outfit would look the same but with a hat.

Isabelle, Tortimer, Kapp'n, K. K. Slider, Tom Nook, Reese, Mabel, Blathers

February 26, 2013
Animal Crossing (GCN)

A while ago, out of the blue, a friend presented me with the original Animal Crossing (ok, it’s not actually the original, as it’s the third of four versions of Animal Forest for the Japanese N64… long story). She’d found it in the course of her work at the op shop (that’s the thrift store for you Yanks) and set it aside for me, as a renowned game nerd. I was pleasantly surprised but actually had no interest in the game really.

Seems callous to say that, but it seemed a little pointless to me. I finally booted it up this year, for one reason: to unlock the playable NES games that you could buy for your house. This was partly to stick it to Nintendo’s overpriced and under-featured Virtual Console, as I had essentially got this game for free (my friend paid $5), scoring more than 10 NES games which would cost quite a lot if I lost my mind and bought them for my Wii.

But then, as I’ve mentioned before, a funny thing happened. I named my town and myself, I moved in. I took on a debt to Tom Nook and set about paying it off. I endeavoured to earn more money to upgrade my house, to make room for all the NES games (the basic house can’t contain them all), by doing jobs for villagers and finding things to sell. And somewhere along the way, I became hooked.

I found myself playing the game every day, and forgetting all about the NES games. Eventually I remembered them and, as I’ve chronicled, was disappointed. But for over a month, I played almost every day and got a lot out of it. I found the game charming and compelling. The simplicity of it made it very accessible to me, it was just easy to boot it up after work and mooch around the village for a bit.

For those who don’t know, Animal Crossing is a kind of “life simulation” game, where you directly control a single avatar and do various tasks in an environment with no specific goal. Like the Sims, but with cute cartoon animals and stuff. There’s a lot of calendar and time-based events too (it’s all real-time).

Getting to know each villager, discovering new ones moving in, witnessing some random events, fishing and digging up fossils. It was fun just living in this simple community, and I developed a routine for each day. The goals of upgrading my house and Tom Nook’s store kept me motivated.

After a while, I began to lose that motivation, especially after I learned that the store couldn’t be further upgraded without another player visiting. This kind of mechanic in games is very frustrating for a “Forever Alone” such as myself. I also got all the NES games (all the Universal Code ones, anyway), and fit them in my house, so that motivation was gone too. Collecting stuff was fun, but the general lack of Nintendo-related memoribilia compared to later games left me with little desire for continuing that (I fortunately got Kafei’s shirt very early and loved it, got the Master Sword too).

I also felt that I was reaching the limits of what the game had to offer me. Perpetual winter was getting me down, and the way the villagers seemed to not have any sort of continous relationship to me made the social interactions seem hollow. I’d found almost all the fossils, and bugs weren’t showing up for another few months. I unlocked the extra bridge, and experienced New Years. I felt like I wasn’t getting much further, so I stopped.

I feel that the game was too simplistic, a little barebones. I feel that the sequels may have the added features to keep it compelling longer, to get me to the next holidays, but there wasn’t much to this. However, those later games don’t have the killer feature of NES games (which I think is genuinely cool, aside from the emulation video output issues I had). Even the later Animal Forest e+ release Japan got had some extra features that sounded cool, and playing a game with e-Reader support always makes me feel like I’m getting a compromised experience. Not to mention the Island, reachable via GCN-GBA link cable (cursed peripherals I don’t have!). Oh and the whole not having friends thing (at least not ones who own this game).

Having said all that though, for that one month I had heaps of fun with this. Plus now I know about the series, it helps me get stuff other people say and references in Smash Bros or NIntendo Land. I hope to play games from every Nintendo series eventually, a very nebulous goal at this stage that I may act on more purposefully one day. Yeah so it was fun but a little simplistic. I’m not planning on getting New Leaf or whatever it’ll be called here (can’t count on NOE) but I think the evolutions developed between then and now could make it a much more compelling game (although I don’t like the less chibi body shapes).

I give this game 1 month out of 12. Oh yeah and it got annoying running around trying to find villagers for errands, sometimes I swear they were hiding from me. Thanks much for reading, chimp!

Wife’s comment: It was ok for a while but got very repetitive. Finding the balls, ah!

January 15, 2013
NES games (Animal Crossing)

Heh. Well, I have a little something to say generally about the generation before mine. My gaming world was the tail end of the SNES and most of the 64’s life. Oh then I got an Xbox but whatever. My point is, I never played a NES game. Ever. I never held a NES controller, I never saw those pixelly screens. The closest would be playing DK Arcade in DK64, and it was horrible. I think the first NES game I ever played and completed was the unlockable original Metroid in Zero Mission for the GBA. Much later I played the Mega Man 2 port to iOS. And while I can appreciate those games now, to some extent, well…

The NES sucked. The hardware sucked, the games sucked. The design of them was awful and not fun. The graphics were offensive, the music mostly unbearable. Even now, that I am actually interested and a fan in many different franchises, I cannot play NES games and I don’t want to. I’ll play Mario All-Stars just fine, planning on starting BS Zelda 1 at some point, liked the Donkey Kong Land games.

I think the Game Boy is better because games for it were designed better with its limitations in mind. It was a post-NES product, with the lessons learned from making games for the NES. But the NES itself was ugly, mired in arcadey sensibilities and only taking the first baby steps towards what is, to me, compelling game experiences.

I fully recognise that it was huge. Enormous. Everyone who was self-aware when it came out was impressed. I was not and am not. I also acknowledge that the SNES was firmly standing directly on its shoulders in a number of ways. It’s even in the name! But I started with the SNES, and when I look back I only see a mess. Even now.

Even so, the reason I started playing Animal Crossing (I received it as a gift some time ago) was to unlock all the NES games that are emulated within it. This is a really cool feature I think, a good way to celebrate history (as with the aforementioned Metroid, or Game & Watch minigames in later titles). So I wanted to give them a shot, give them a chance. Part of it was also sticking it to the Virtual Console.

The Virtual Console is cool, but the games are very overpriced. Especially NES games. I’ve made my point clear here, so for their perceived quality to me, they are nowhere near worth that price. I got Mega Man 2, often called the best ever NES game, for $1 on my iPhone. This comparative pricing structure, as well as the perceived value per cost, will mean I would never consider getting a NES game there. My wife bought Zelda 1 and gave up on it because it was too hard. I would not have done it because I knew it was not going to be fun.

Anyway I’m drifting off point a little but I wanted to try some NES games and this was a cool way to do it. Obviously it’s never been repeated because of the VC. So I started out, got my new house in VC City (as I called my town) and started working with the goal of getting a house large enough to accomodate my future NES collection.

But then a strange thing happened. The game hooked me, and I started playing it just for it. So much that I forgot about the original goal of collecting playable NES games. But I’ll talk about AC itself in another post.

I received my first game from Jingle on Christmas, Balloon Fight. I decided to use Universal codes to cheat my way into the rest of them, because they’re rare, and some were otherwise unobtainable to me. I could only get 10 of the possible 15 (it’s compllicated). Even playing them was complicated. There were compatibility issues.

Back when I played DKC, it initially didn’t work because of a scan line issue or something. Similarly, the NES->GCN->Wii caused some issues. I use a component cable from Wii->TV, which enables 480p support. But GCNs don’t support that, and switch back to 576i 50Hz or 480i 60Hz (sometimes configurable). On top of that, the older NES format which is emulated in Animal Crossing didn’t work at all through component out. I don’t know what resolution it is, but I had to switch back to the default composite cable.

Everything became blurry, it was like stepping into the past. This is how we used to play. I was so used to the sharpness of the 480p Wii, it was a strange feeling. But I went and booted up some games. I tried Balloon Fight, Donkey Kong, Baseball, Pinball, and Donkey Kong Jr. Math. I have yet to try Clu Clu Land, Excitebike, Wario’s Woods, Tennis, and Golf.

It was… disappointing. The games are just limited. They’re stuck in this tiny little world. I realise their value as the first little window into a larger world of gaming possibilities, but like I said before, I’ve looked back and given them a proper go now and there is no reason to play these old games. Gosh I sound so stuck up. My point is though, it made the whole Nintendo retro nostalgia trend seem really hollow and misguided.

I don’t have the nostalgia, and I experienced an old game and found it bad. Therefore making new games that explicitly take after gameplay styles of old games is a bad idea. Also, I never ever bought into the 8-bit aesthetic and I feel it has been done absolutely to death.

Urgh, that’s enough I think. I’ve probably made some enemies with this post. Sorry if it’s overly complainy. I didn’t go into any of the games either, but then I didn’t actually play them for that long. Long enough to finish Donkey Kong though, took me about 5 minutes! Now how is that value? Ahem, anyways. I suppose people could say similar things about the 16-bit era, but I truly believe gaming took great leaps forward in gameplay, storytelling, and audiovisual at that time- pretty much everything. Well, that’s just my opinion after all. And that’s enough from this whiny dude today. Cheerio.

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