July 26, 2020
New pixel art: Lord of the Rings War in the North!
https://www.deviantart.com/miloscat/art/Lord-of-the-Rings-War-in-the-North-849958008

New pixel art: Lord of the Rings War in the North!

https://www.deviantart.com/miloscat/art/Lord-of-the-Rings-War-in-the-North-849958008

November 16, 2015
[Review] The Lord of the Rings: Aragorn’s Quest (DS)

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Originally I wanted to try the Wii version of this as a co-op experience. Unfortunately the disc was scratched up badly and refused to work after the tutorial. I found the DS version as a consolation. Interestingly, it was made by TT Fusion, the team that creates the handheld Lego games. I can see similarities—I swear they reused some interface noises—but this is more action-focused than the Lego games.

So this is a retelling of the Lord of the Rings trilogy from the perspective of Aragorn. There’s a framing device with Sam telling his children the story, which is nice for newly recorded Sean Astin dialogue and showing some measure of the peace of the Fourth Age, but these cutscenes can get tedious. You do also miss big parts of the story; at one point Sam essentially goes “and then me and Mister Frodo went and destroyed the Ring”, but it’s also humorous because his kids interrupt him: “We’ve heard that part hundreds of times!”

The game’s fairly simple action fare. You move through the levels, whacking bad guys. There’s some backtracking, items to find and chests to open, minor environmental puzzles. You also level up, unlock skills, and find different equipment (with cool lore names). But the main thing is using the two different sword attacks to make different simple combos, sometimes blocking or pulling out the bow.

Of course the levels span Aragorn’s journey through the War of the Ring, so there’s some amount of variety. But you’re doing basically the same thing in most levels. Luckily it doesn’t outstay its welcome; it’s over in several hours, a bit more if you want to collect all the things and clear the bonus battle arenas.

So it’s a fairly basic licensed game. The journals and equipment customisation are a nice touch, and the occasional touch of levity from an orc tripping and falling off a ledge was appreciated; I wish there was more of this sort of thing, although the Lego game, released later, does cover that angle. I would also add more characters. The Fellowship’s talking heads often popped up, but apart from the very occasional friendly NPC Aragorn feels alone. Maybe it’s symbolic. On that point, since Sam is narrating you don’t really see what Aragorn is thinking or feeling—he seems like a mere avatar, which doesn’t feel right for a game which is strictly about him. But anyway, it’s an acceptable job. Perfectly adequate.

March 10, 2014
The Lord of the Rings: War in the North (PS3)

Ah, here we go. This is the closest thing to a “serious” game I’ve played in a long time. You know the ones, the mature, the big-budget, the “hardcore”. I’m not sure those labels really would apply, but it’s further up on that spectrum than the Avatar games, you know. It’s a Western action RPG and all that.

The real reason for playing this was the LOTR connection. The wife and I are big fans, and even if this wasn’t exactly penned by JRR (we’re on a first three initials basis), it’s at least in the cinematic universe and it explores corners of Middle Earth we don’t often see. I was just interested in being in that world.

As a bonus we got a game that we didn’t mind playing together. We picked the easiest difficulty, which I think was a bit easy for me but to be honest l didn’t want it to be more than breezy, it would have been frustrating. Doubly so for my wife. We had enough issues with the bugs and the clunky UI, I’m not sure the game would have handled loading from a checkpoint. One of the more amusing bugs was a persistent chain-rattling in an Orcish fortress that steadily grew louder until it overwhelmed all other sound effects, even when we left that room far behind.

There was also a heavy Uncanny Valley element, along with environments jam packed with invisible walls. It’s clear that this is one of those games with more vision than budget, although having said that in terms of ambition it wasn’t overly creative. But again, we weren’t there for an amazing gaming experience, we were there to play around in Tolkien’s world and laugh at the cheesy voice acting. Actually a lot of the voice work was quite good, but any character who has appeared in the films (Elrond, Gandalf, etc) was a pale imitation.

But yeah it was just fun shooting orcs, finding phat lootz, meeting new folks, getting a bit lost, levelling up. Because we were doing it together. There’s a new LOTR action game in development that looks kinda interesting, Shadow of Mordor. But it’s single player only. You just can’t forgive as many flaws when you’re playing alone. I was excited thinking we could play that together too, but nope.

But oh, I just loved meeting Radagast, finding a hidden dwarven fortress, learning the history (which is canon) of places like Gundabad or Fornost, interacting with eagles and dragons and Black Numenoreans. I’ve said before that I don’t care what the general consideration is whether something is canon or non-canon. It’s all canon to me, as much as I can make. I just can’t learn and remember details and characters and then dismiss them as not real. We had this experience, it’s real to me.

I played the ranger Eradan, and Everbloom played the elven sorceress Andriel. Local co-op ftw baby! We had fun poking fun at Farin, the AI third wheel. You also get in your party a personal eagle taxi who flies you all over the north like an obedient Pidgeot, and can do Sky Attack to enemy formations. I got pretty attached to these characters, and they in particular are voiced very well.

I had a look at some PC videos afterwards and oh my goodness that version looks so much nicer than the PS3. I would have thought that by 2011 developers could have worked out the kinks in developing for the console, but I guess that whole graphical creep issue had come into effect. Loading times were pretty long, but for all I know that’s normal. Like I said, not really into playing the newest hottest games on the scene, dudebro.

Well I think I’ve said what I wanted to. This game was a real novelty, it had a lot to like, but mostly for the lore and the co-op play. As a game apart from that it’s competent but not amazing. It’s also different to my usual forte so familiarising myself with that style was fun. Just don’t compare it too closely to Skyrim or whatever you kids are playing these days. Any LOTR fans though should definitely check it out, and set it to easy if you need to.

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