June 26, 2021
[Review] Lego Marvel Super Heroes (PSVita)

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A final mutant post-script.

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April 16, 2020
[Review] Rayman Origins (PSVita)

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I’m anticipating playing Rayman Mini soon, so I thought I’d revisit my favourite Rayman game while also catching up on this port. Is it the definitive version…??

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March 18, 2020
[Review] Race the Sun (PSVita)

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Did I say that InnerSpace had a stark minimalism to it? Well get a load of this!

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January 21, 2020
[Review] The Muppets Movie Adventures (PSVita)

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It’s time to start my Vita, it’s time for loading screens. It’s time for mediocrity in this basic platform game.

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August 20, 2019
[Review] Metagal (PSVita)

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Here’s another Mega Man-inspired indie game. Metagal is low-budget but enjoyable with a mostly-female cast, and some nice pixel art. I especially liked playing as the extra unlockable characters.

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November 15, 2018
[Review] Touch My Katamari (PSVita)

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This is a good, if short, example of a Katamari game. It’s rehashy and the microtransactions are bad but it’s essentially fun.

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November 20, 2017
LittleBigPlanet PSVita (Vita)

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A while ago I reviewed LBP on PSP, although I was pretty laconic, heh. I’ll similarly keep this one brief: pretty much everything I said about the PSP one also applies to LBP on Vita, but add in touchscreen gimmicks that were not always successful and sometimes seemed a substitute for clever or surprising design.

To my surprise, even though I did have online access, nothing from my “profile” on the other LBP games carried over. This wouldn’t be such a problem if this game was a tad more generous with dishing out costume parts. I enjoyed dressing up my Sackperson at the start of each new world but some more options each time would have been appreciated.

Uh… that’s really all that stood out to me, sorry to say. As with LBP PSP, it’s a perfectly cromulent entry in the series: looks good, sounds good, the characters are fine, it plays exactly like an LBP game (more like LBP2 if I had to narrow it down, due to frequent use of additional gameplay hooks like the grapple). Once again I’m not about to get invested in level creation but as an LBP level pack with some neat extras and minigames… it’s fine!

Since this is the first Vita game I’ve reviewed, I’ll take a second to compliment the hardware: the screen is really nice and the thing itself is nice to hold. Tapping the front or rear touch inputs is no substitute for real L2/R2 buttons though, so it can’t perfectly play every game mirrored from the PS4 like you would want, but otherwise it fills this function quite well.

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