March 3, 2021
[Review] Serofans (PSX)

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After playing through the Game Center CX games, I didn’t want to be done. Luckily, this gem eventually emerged in my search: a 1997 Japan-exclusive Playstation 1 game presenting a set of nostalgically-made homages to very early arcade games. We’re talking late 70s, early 80s.

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August 25, 2020
[Review] Chrono Cross (PSX)

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My experience with this was a long time coming; in fact, it was a long time going, as I took more than one long hiatus during my 50-hour playthrough. But it’s done now, and has a special place in my heart. This review is spoiler-light FYI!

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November 7, 2019
[Review] The Divide: Enemies Within (PSX)

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The Divide is very much of its time, but look past the shaky graphics and odd controls and you have a solid isometric Metroid-esque experience.

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January 2, 2018
[Review] Klonoa: Door to Phantomile (PSX)

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December’s game for the retro game club I organise was chosen by @cameronreigle​ (check out his art!). Although I had to rush through it in four days late in the month, I found it a charming and well-put together platformer with much to recommend it.

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November 16, 2017
[Review] Spyro 2 (PSX)

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This is November’s entry for the “retro game club” that I participate in with some friends. The nominator claimed this as the most solid entry in the original trilogy, and I can see why. It has established mechanics that are slightly iterated on, introduces a stable ensemble that carries forward into the rest of the series, and isn’t bogged down by the many extra playable characters that the third entry unsuccessfully added to try and keep things fresh.

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