August 7, 2018
Breath of the Wild’s converging timeline plus village living in the big dumb Zelda timeline, part 9.
[[MORE]]I was prompted by a reader to address the new official timeline updates; thanks @mushroomfusion245! First of all, Link’s Awakening apparently...

Breath of the Wild’s converging timeline plus village living in the big dumb Zelda timeline, part 9.

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April 5, 2016
A new release, Hyrule Warriors DLC, and an overlooked cameo in part 8 of the increasingly crowded unofficial Zelda Timeline project.
Firstly, the game with a crowded title, My Nintendo Picross: The Legend of Zelda: Twilight Princess. Now Zelda...

A new release, Hyrule Warriors DLC, and an overlooked cameo in part 8 of the increasingly crowded unofficial Zelda Timeline project.

Firstly, the game with a crowded title, My Nintendo Picross: The Legend of Zelda: Twilight Princess. Now Zelda characters have been in a Picross game before: Japan-exclusive Picross NP Vol. 5. Drawing from Ocarina of Time, the pictures became animated when finished, but I didn’t judge it substantial enough to include as a separate entry on the timeline; like a manga that’s a straight adaptation, or the panels in Streetpass Plaza, it’s pretty much just another view of the game’s events and characters without any extra event happening to them. This new title, on the other hand, has Midna talking to you as the tutorial. So it’s a new event for Midna in her imp form… somehow. The puzzles are not animated as NP 5’s were, but a new Midna appearance with new dialogue puts this release up a notch to Timeline territory.

The reveal of additional DLC packs for Hyrule Warriors (Legends) adds a few logos to the Timeline. New eras are being accessed: Link’s Awakening and A Link Between Worlds in the Link to the Past-ish era, and Phantom Hourglass/Spirit Tracks in the Wind Waker-ish era. While we don’t have all the answers yet, only knowing that Marin will appear, that’s really all I need to know for the Timeline. The only question is which game in particular the character in the PH/ST pack will come from, and what the Adventure map portrays (I’m guessing New Hyrule for the latter). But I’ve just put the logo next to both games, so it shouldn’t need any more changes.

Finally, while browsing Mario games, I stumbled on a little cameo that I hadn’t seen mentioned elsewhere. Super Mario Bros. and Friends: When I Grow Up was one of many edutainment titles for DOS in the 90s. In this case “and Friends” is not just the usual Luigis, Princesses, and Toads; Link has an appearance in two… scenes? It’s a digital colouring book basically. He’s a patron at Mario’s restaurant in one, and working as a travel agent(!) in another. The latter clearly shows locations in our world; there’s a lot of Mario characters present but it seems to take place here.

But which Link is it? Sometimes it’s difficult to tell between his portrayal in Link to the Past and Adventure of Link. But, we do have a Moblin and Daira in a third scene from the game (in a classroom being taught by Luigi), drawn after Zelda II’s look, so it seems intended to be the Link from that game. He’s been to our world before, in Tetris and F-1 Race at least, so it fits.

This image I’m progressively doctoring is getting super cluttered. At some point I do intend to suck it up and create a new timeline image from scratch… maybe. Until then, until then. Please check the tag on this blog for past Timeline ramblings and future updates.

March 12, 2016
I Fixed The Zelda Timeline For You, mark 7.
I can’t believe I missed what was staring me in the face. Even after translating many comics from the official German Nintendo magazine, Club Nintendo, I never thought to include Link’s appearances on the...

I Fixed The Zelda Timeline For You, mark 7.

I can’t believe I missed what was staring me in the face. Even after translating many comics from the official German Nintendo magazine, Club Nintendo, I never thought to include Link’s appearances on the Fixed Timeline. True, I included the special OoT one which illustrates the game’s immediate backstory, but it doesn’t stop there.

The regular issues of the magazine always had a comic; most focused on Mario, naturally, but Link popped up from time to time. Tracking his movements is not easy though, as Mario seems to jump between living in the Mushroom Kingdom, an apartment in his native Brooklyn, or a house in the countryside near Brooklyn, and the lines can blur between these, especially when other video game characters get involved. We get either the magical realism of video game characters in a fictionalised version of our world, or a Mushroom Kingdom with frequent visitors or dimensional immigrants. But let’s deep dive on this.

Identifying the Link in question is simple. For the majority of the magazine’s run, 1991-1997, the last console game to be released in the series was Link to the Past. The cameo appearances in the comic reflect that with a design clearly based on how that Link was portrayed in official artwork. In 1998, there were two regular issue comics and a special edition comic directly based on Ocarina of Time (these were previously already on the timeline). In 1999 and 2000 the magazine’s comic was rebooted as N-Gang, and designs from OoT and Majora’s Mask formed the basis of cameo appearances.

Link first appears at Mario’s Christmas party in the 6th bimonthly issue of 1992 (1992-6). The previous comic featured Mario’ Brooklyn apartment, but the house in this one resembles one seen in the 1991 run, which is likely in the Mushroom Kingdom based on designs and events in the previous comics. However, there is ambiguity so it could also be considered to be in the countryside near New York. Link does not show up again until 1995-6, in Wario’s Christmas Tale, about Wario taking on the Scrooge role in a story based on “A Christmas Carol”. This story is stated to take place in “the video game world”, which I identify with a Mushroom Kingdom setting but with additional residents from other game worlds (which is not unprecedented). In this story he is a spirit who appears to Wario; however, so is Toad who Wario has certainly met. Perhaps his conscience or transcendent spirits are taking forms familiar to him? Either way, although I do not believe this to be Link it is evidence that he coexists with Wario in this setting.

In 1996-2 and 1996-3 Mariozilla has Mario made gigantic by Kamek’s magic. He and Princess Toadstool live in suburbia here, and he makes his way easily to New York. He visits Dr. Light who works there, and Link (the same one from LttP) is seen consulting a map with him. It’s not explained what they were doing. He may just be visiting, but The Night of Horror in 1996-5 and 1997-5 shows Link living in a Brooklyn apartment building along with Mario, Kirby, Toadstool, Wario, Donkey Kong, and Diddy. Complicating this is a story published between the two parts of The Night of Horror, Ruckus in the Cosmos from 1997-2. Luigi in this comic states that they are going to Earth from space, but an island looking very similar to Yoshi’s Island is seen. An explanation for this is that the Mushroom World is a parallel Earth from a separate dimension (much like in the SMB movie), which occupies the same point in space but in a different timeline. This story therefore takes place in the Mushroom World/video game world. Anyway, Link is there at the end, along with other characters who previously were living in Brooklyn.

image

All that to say that it seems the Link from LttP, along with other Nintendo (and non-Nintendo) characters, at least visited the Mushroom Kingdom for the holidays, or may have lived there for a time. Later he (and others) moved to our world, and lived in New York for a time. He then briefly returned to Mushroom World to celebrate with Mario and Luigi on finding a giant Nintendo 64-shaped spaceship, or perhaps had moved back. His only significant adventure in this time was fighting the monsters in his Brooklyn apartment with Mario and Kirby in The Night of Horror. I am pleased that his appearances in these comics correspond to some of his game appearances; the Mushroom Kingdom in SMRPG and (arguably) a fictionalised version of our Earth in DKC2, as you can already see on this Fixed Timeline. He travels elsewhere though, as I argue by his unused appearance in Golden Sun 2; we don’t know whether that’s before or after this, but I like to think that he did return to Hyrule in the end; in fact, a character in A Link Between Worlds is hinted to be him.

After this we have the three OoT comics I mentioned. Two are unquestionably canon; the third a bit odd and meta but acceptable. The Hero of Time is now the “current” Link for the remaining years of the magazine. When the Mario-centric comic was replaced by N-Gang, which features a group of teens in Germany who use fantastical technology to bring video game characters to life, we get a few instances of OoT and MM elements being brought to the real world. My take is that these characters and their consciousnesses do experience this; for them it’s a real event that happens, no matter their digital origins.

Unfortunately an additional factor in the first Zelda-related story, Freeze Frame in 1999-6, is that the events are part of a dream sequence. Adult Link appears in another Christmas party, but although such things are plausible in the comic, it’s shown to be a dream. However, the following Christmas in 2000-6’s The Witch Laughs at Midnight, a similar party is shown without that conceit. Adult Link celebrates Christmas with Mario and Kirby, as well as Banjo, Samus, and others. Jumping back though, the Ocarina of Time itself and (adult) Epona are summoned in 2000-4’s Gods of Olympus. The transformation masks from Majora’s Mask then show up in 2000-5’s Halloween Trouble Mix (for simplicity I say in the timeline that the masks are summoned by the N-Gang but I don’t think there is actually an explanation for their presence in the story). None of these are very consequential, but they happened so they’re in the timeline.

image

TL;DR: Link from LttP travels to Earth and the Mushroom Kingdom, which we already knew. He hangs out with Mario and friends and fights some monsters. The Hero of Time is summoned by German teens to celebrate Christmas. They also summon Epona to get them out of trouble and use the Goron, Zora, and Deku transformation masks to get into trouble.

Incidentally, to find out more about these official comics which were originally available in German, check out my handy spreadsheet. Many of them have been translated into English by fans of weird stuff. And as always check the zelda timeline tag to see the past and future of this project.

March 6, 2016
“The Official Zelda Timeline is Not Comprehensive Enough”-brand Zelda Timeline, mark 6!
I’ve updated a few icons from previous iterations of my timeline project, such as portraying the DIC cartoon with the cover to a Norwegian VHS release instead of...

“The Official Zelda Timeline is Not Comprehensive Enough”-brand Zelda Timeline, mark 6!

I’ve updated a few icons from previous iterations of my timeline project, such as portraying the DIC cartoon with the cover to a Norwegian VHS release instead of the modern DVD (because it’s funnier), and getting some better shots of the LCD games. Check the tag for back issues, including justifications for all the additions. Also added are the Google Maps promotion and Super Mario Maker, with its many “costumes”.

For one day on the 4th or 5th of March (depending on timezones), the “Pegman” that you can drop on Google Maps to launch Streetview was replaced by Link to celebrate the launch of Twilight Princess HD in the West. This was an officially endorsed collaboration, as seen by its mention on the Japanese official Zelda Twitter. Whenever something like this comes up, I have to determine which of the many Links it is. Most of the modern adult 3D Links have white leggings and undershirt sleeves, taking cues from OoT. But this Link has the bangs and forelock rather than the centre part that design had. Of course in the process of narrowing it down I suddenly realised what the point of the promotion was; despite the bright colours, it’s intended to be the Hero of Twilight/Chosen by the Gods/whatever. The pose in the promotional image that I used for the timeline is also deliberately evocative of the Smash 4 pose which was used for the amiibo, and the Link in that game is heavily based on the TP design.

Super Mario Maker is a difficult game to take seriously as part of continuity, since it’s so deliberately meta and uninvolved in a game story or world. But if you torture your brain just enough to accept that the Mystery Mushroom costumes really are in some way the characters portrayed instead of Mario wearing a suit, even if it’s just their “essence” or something, and if you convince yourself that there is some level of reality to this whole thing for the characters who are nominally involved… then it must be part of the timeline. As with Smash Bros., we have a range of Zelda characters who have… somehow… been removed from their context temporarily and compelled to jump on blocks and all that jazz.

As for how this is happening, I’m at a loss. An in-universe explanation would be ideal but again is difficult in how involved “you, the player” and even the game developers are in what the game actually is. If as in the Mother games the player is regarded from within the world as a powerful entity that has some control over that world, then maybe it’s “you” who brings the Zelda characters from their world. But you don’t choose who is taken, so I guess it’s “the developers”. But this explanation is unsatisfactory to a canon nerd like me so my current theory is that Yamamura, the pigeon level designer, is responsible somehow. He’s oddly one step removed outward from the game, but also one fictional level away from our reality… but also appears in the game as a costume. It’s messy but otherwise we can always turn to sources like “Star Spirits” or Master Hand again (there are hands in the game that build the levels but they’re not gloved except one and sometimes they’re cats and my brain hurts).

Anyway the characters. Link’s there from Zelda 1 as a direct sprite rip; Sheik (OoT) and Zelda (TP) again as in Smash Bros. raise continuity questions but I’ve treated them as before. Ganondorf is most like his TP design, and Wolf Link and Midna have been newly added too from TP. Toon Link and Tetra appear from Wind Waker (most likely), and Tingle is from there too (his noticeable buck teeth placing the design despite the sprite giving limited distinguishing clues to pick up on). Finally, the three Tri Force Heroes… or one hero and two other unexplained people who look identical (the “explanation” for Tri Force Heroes’ continuity annoys the crap out of me) appear. Consequently we now have Mario Maker logos all over the place as it draws on the whole timeline, farther and wider than any other single game.

Sorry for the boring and long-winded musings, but Super Mario Maker is one heck of a thorny continuity pickle. As always check the tag for the past and future of this project.

January 8, 2016
The ludicrously overstuffed Real True Zelda Timeline, mark 5.
Since my last update, in addition to a few small tweaks I’ve added Tri Force Heroes and Hyrule Warriors Legends (assuming there’s no more surprises before its rapidly-approaching Japanese...

The ludicrously overstuffed Real True Zelda Timeline, mark 5.

Since my last update, in addition to a few small tweaks I’ve added Tri Force Heroes and Hyrule Warriors Legends (assuming there’s no more surprises before its rapidly-approaching Japanese release). Also, thanks to an anon, I added the planned Link cameo in Marvel Ultimate Alliance 2.

As the story goes, the developer of the Wii version, Vicarious Visions, wanted to add Samus and Link as playable characters. When they demoed the concept to Nintendo, they were refused, either simply because Nintendo didn’t like the concept or perhaps they were offended to be shown this demo running on PS2 hardware (the Wii and PS2 shared this build of the game). But like other unused content that I’ve thrown in here, why not include it? Since it didn’t make it to the finished game there’s no known in-story justification for this, so let’s make one up. Judging by a brief plot synopsis I read, the most likely party responsible for bringing heroes from another universe is this Uatu the Watcher guy; apparently he has the ability and inclination. As for which Link, the model shown in a beta screenshot resembles Link’s appearance in Smash Bros Melee, which was based on the adult Hero of Time.

The only change with adding Hyrule Warriors Legends to the timeline is including a new link (haha) to the Era of the Great Sea in addition to the ones already established. Of course this messes with my headcanon, since previously all the time portals went back along the same branch that I’d included the original game on: the Child Era branch, and stretching back to the unified era. Now it’s breaking the internal logic that I assigned to it. Oh well, no biggie. 

As for Tri Force Heroes, “the developers” have stated that one of the Links is the same one from A Link Between Worlds, in a flimsy “disguise” for no adequately explored reason, and the other two are essentially “who the heck knows”. A quite unsatisfactory little explanation for a thoroughly inconsequential game, but it gives it a place to slot into.

Now to wait for more news on Zelda Wii U. To stay up to date on any new additions to this project, check the Zelda Timeline tag on this blog. You can also check back on past posts to see my justifications for my various placements and inclusions in previous updates.

May 17, 2015
Silly Zelda Timeline, Mark 4.
Someone urged me that the children’s book Molblin’s Magic Spear really needed a place, so I rushed out a new version of my wacky timeline. I’ve put it in the same vicinity as the comic and animated series. As I said...

Silly Zelda Timeline, Mark 4.

Someone urged me that the children’s book Molblin’s Magic Spear really needed a place, so I rushed out a new version of my wacky timeline. I’ve put it in the same vicinity as the comic and animated series. As I said previously, Ganon’s design is sourced from the cartoon while other characters seem to crib from the Zelda 2 manual. This results in a disconnect with the appearance of Zelda, who is captured in this story. It did remind me, however, of the continuity quirk in this era: there would logically be two extant Zeldas, owing to the plot of Zelda 2 involving reviving the sleeping princess of a previous generation. So I figured this event involved that older one, whose likeness is seen in this book.

The other important addition to this version is “The Hyrulean Adventure”, which is the result of an officially-sanctioned message board roleplaying event in 1996. Nintendo Power Source on America Online was the online presence affiliated with Nintendo of America’s official magazine Nintendo Power, and in this early Internet age they encouraged their fans to participate in collaborative storytelling periodically, which also gave us the Metroid-themed Blood of the Chozo. The Hyrulean Adventure is less well documented, but was summarised in Issue 89 of Nintendo Power. Now you could argue that it’s glorified fan fiction, but at least the information provided by the admins (most likely employees of the magazine) on the premise and setting, as well as event updates, can be considered semi-official and hence pseudo-canon. Which is good enough for me!

The Nintendo Power coverage is a little confused on whether it’s “A” or “The”, and also on the spelling of Hyrulean/Hyrulian, but I’m going with the caption on what I assume is a map provided by the Source authorities, which is also what I’ve used to represent the event in the timeline; this was published in the Nintendo Power article. It’s also a little difficult to place in the timeline because of my lack of access to the primary source, but supposedly it’s on an island in “an unexplored corner of Hyrule”. I figured it was safe to place it around the time of the most recent console release at the time, Link to the Past. Done and done.

Apart from a couple of small tweaks, that’s it. But there were many, many things that I considered adding to beef up this timeline iteration. WarioWare and NES Remix, for example, but they’re mere excerpts of existing games and have no impact on the continuity. The Howard & Nester comic for Zelda 2 is just a dream, and the two Zelda-related Nester’s Adventures strips are not quite substantial enough. I really wanted to include some other Japanese book or comic to represent all the material that’s produced there (try browsing some of the pages here) but decided that they’re pretty much adaptations despite their additions and expansions so I had to draw the line. Maybe if I get much more ambitious one day I’ll rework the whole thing to involve adaptations. But not today.

Before you screen-print this awesome timeline onto a T-shirt or apron, remember to first check the zelda-timeline tag on this blog, in case there’s an update published after you’re reading this! http://miloscat.tumblr.com/tagged/zelda-timeline

May 11, 2015
Zelda Timeline, stupid version, Mark 3!
Hey, you know that dumb Zelda timeline that I made, and then updated with more crazy shenanigans? Guess what, there’s even more stuff in the Zelda series that really should be in the proper timeline you guys....

Zelda Timeline, stupid version, Mark 3!

Hey, you know that dumb Zelda timeline that I made, and then updated with more crazy shenanigans? Guess what, there’s even more stuff in the Zelda series that really should be in the proper timeline you guys. Seriously. (Thanks again to Glitterberri and x7razorback7x for the image that forms the basis of my insane edit.)

So this Zelda timeline release has a few bugfixes and tweaks, such as making a nicer arrow from the Era of Decline to the Silly Era, and moving LttP Link’s cameo appearances before Link’s Awakening where they make slightly more sense (to me, anyway). I also added nifty logos for crossover games such as Smash, Scribblenauts, and Hyrule Warriors next to the games that they draw from.

The main reason for the update though was that I forgot about the Zelda HD Experience from E3 2011. It has Twilight Princess’s Link in the Temple of Time, but without the Master Sword and with a blue fairy who looks a lot like Navi. This plays into some theories of mine and is as much if not more so a canon source than the Spaceworld 2000 video, albeit less impactful on continuity. Cursor Fairy 4 life!

While I had the opportunity to make the update, I added some semi-important entries I’d neglected. The Too Much Tingle Pack made the cut, as did the German official OOT prologue comic, which reveals information about Time-o’s father. Other additions: the appearance by Crazy Tracy of Link’s Awakening in the Japan-only Wii game Captain Rainbow, and two appearances of Link in cut content: the Starbeans event in Mario & Luigi Superstar Saga (which I have decided is FSA Link, although it could just as easily be Minish Cap Link or Four Swords Link), and the Link sprites in Golden Sun: The Lost Age. I figure if I include the trade show demos as speculative game content, then unused data counts just as much.

Try as I might, I just couldn’t figure out where to place the children’s book Molblin’s Magic Spear, which partially adapts the original game but with character designs drawn from both the Adventure of Link manual and, strangely, the animated series for Ganon’s design. It’s this detail that throws a spanner in the works. It can’t be an event from the Silly Era, or can it? I guess I’ll decide for Mark 4 of my insane timeline. An update will be warranted when Zelda Wii U finally comes out. But for now, this is the “definitive and complete”TM version of the official Zelda timeline, as seen by me. Print it out and stick it on your wall, Zelda fans!

But first! In case I do make a newer one, you’re best off just searching the zelda-timeline tag on this blog, to make sure you’re seeing the most up-to-date fresh to-the-minute Zelda series chronology! http://miloscat.tumblr.com/tagged/zelda-timeline

January 18, 2015
Remember that edited version of the Zelda timeline I made a while ago that had all the non-canon stuff added to it? Well I’ve revised it with the two new Zelda games that have been released since, and added even more crazy non-canon stuff. Wahey!
Let...

Remember that edited version of the Zelda timeline I made a while ago that had all the non-canon stuff added to it? Well I’ve revised it with the two new Zelda games that have been released since, and added even more crazy non-canon stuff. Wahey!

Let me explain the changes. Firstly, I moved the Tingle games into actual spots on the timeline rather than off to the side, because I’m convinced now they belong. For a start, Tingle Tower from Wind Waker is clearly visible in Tingle’s Balloon Fight DS’s background, which places it after or during the events of Wind Waker. I thought it would be fun for this to be happening while Windy and Tetra were off voyaging. Tingle’s other two games seem to be pre-WW as he’s not yet a Tingle in the first one and still lives similarly in the second. Rosy Rupeeland takes place on a series of islands in what I see no reason to not call the Great Sea, so in there they go.

I moved the Smash Bros. games out of the chart proper and out there in the outer zone, along with Scribblenauts Unlimited, as they draw from various areas of the timeline and exist outside the Zelda universe. It also gave less clutter in the graph and let me explain next to them the origin of all the elements they portray.

Some events exclusive to various manga were included, with Hyrule Historia’s Skyward Sword prequel set in Hylia’s era, Majora’s Mask’s mythological side story (10 million years ago, apparently), and two extra chapters from the Ocarina manga: one predating the events of the game and one taking place sometime in Link’s adult phase during the game. The spin-off manga series Oath of Lilto was also introduced into the post-LttP era, as it appears to be a sequel to that game. It should probably be somewhere after A Link Between Worlds, which itself is 100 years after LttP. The reason being, LttP’s Link is dead (he literally coaches the protagonist from heaven), but Old Man Streetpass is vaguely hinted to be that Link during ALBW. This manga is a little hard to place, especially since there’s no translation.

A few minor cameos were slotted in. LoZ and AoL’s Link appears in Tetris for the NES and F-1 Race for the GB: being the only extant Link at the time, and also his distinctive flute playing and shield mark him. I threw in the Spaceworld 1995 preview of Zelda 64 here too, as I’d previously theorised that it takes place soon after the Nelsonic Game Watch. It’s most likely LttP’s Link who cameos in Super Mario RPG and Donkey Kong Country 2, as the slight design differences attest and him being the “current” Link at the time of their development. He’s also the most well-travelled Link canonically and missing in action between LA and ALBW, so it makes sense, kinda.

Two DLC packs for other games were also released last year, for Sonic Lost World and Mario Kart 8. Both seem to feature a similar Hyrule Field-type area with a similarly-designed castle. Fine, both staples of later games. Of course, both also feature physical appearances of Skyward Sword’s Link, from an era without a castle and even without a land of Hyrule. How to justify that? Well, my theory is that both are drawing from a setting some years after Skyward Sword’s end, where Link, Zelda, and others have properly founded the land of Hyrule on the surface world, and built a nice shiny castle to live in. Done.

Finally, and the reason I embarked on this update in the first place, was to place Hyrule Warriors into a logical position in the official timeline. My reasons are simple: the game states that the three eras that are accessed during its events are in the past of that particular setting. So placing it towards the end of the Child timeline allows Twilight Princess, Ocarina of Time, and Skyward Sword to be seen in a straight line back from it. Ok, only the child portion of OoT actually happened in that timeline, but I reckon that’s enough for what’s presented in the game. Even the Majora’s Mask DLC pack is canon to that timeline.

There’s really no reason HW’s basic setting can’t be placed there. Drawing from elements of various Zelda games is given an explicit justification, with Cia’s dimensional magic shenanigans. It seems perfectly fine to find a place for it, and this one seems the best. I even have a reason for placing it before Four Swords+: with Cia’s death at the end, Lana’s only half qualified to fill the “guardian of time”-type role she held before. This could introduce some dimensional instability to this era, which allows aspects of even other timelines to bleed through. That’s why FS+ (Hyrule Adventure, to be precise) features design and setting cues from Four Swords and LttP, bosses and characters from WW, and even elements from LoZ and OoT.

Well that was fun. It’s strangely exhilarating to try and fit in all the cruft from such a sprawling series into a cohesive package. But next time there’s new Zelda material (ie. Wii U), I might have to make the whole darn thing from scratch, this is getting way too cluttered!

Oh, and once again thanks to Glitterberri and x7razorback7x for the original image which I am progressively doctoring.

EDIT: This is no longer the newest edition of the Zelda Timeline (ridiculous version). For more, check the zelda-timeline tag on this blog. http://miloscat.tumblr.com/tagged/zelda-timeline

April 21, 2014
I am reposting this edited Zelda timeline I made because reasons. Thanks to Glitterberri and x7razorback7x.
EDIT: check the tag for the updated version with more edits and more silliness.

I am reposting this edited Zelda timeline I made because reasons. Thanks to Glitterberri and x7razorback7x.

EDIT: check the tag for the updated version with more edits and more silliness.

8:36pm  |   URL: https://tmblr.co/ZpvIwu1Dg-WoQ
  
Filed under: zelda timeline 
April 4, 2013
Zelda Character Recursion Part T: Timeline, baby!

EDIT: I made a new, super way better version of this image. You can see it here http://miloscat.tumblr.com/post/108420462008 EDITEDIT: There’s an even more superer one now too. Just search the zelda-timeline tag on my blog to see the newest version: http://miloscat.tumblr.com/tagged/zelda-timeline

Before I continue to Twilighty, first a look at the Super Official Zelda Timeline Seriously You Guys. While dashing many fans’ theories, this timeline from the recent Zelda fan’s bible, Hyrule Historia, is super useful and makes pretty good sense too. Here’s a copy of Glitterberri’s translation of the original Japanese with added pictures for reference, plus my own additions for stuff Nintendo blatantly omitted (so really it’s not so serious after all).

Whew, that took longer than expected. I added all the canon, non-canon, and pseudo-canon sources with new narratives or content. It’s more fun that way.

Thus, a new timeline is born! As discussed previously, the “adaptation (decay)” of the characters of Zelda 1 and 2 created a sub-universe/alternate timeline which includes the 3 CD-i games, 2 choose-your-own-adventure books, the cartoon, the Valiant comic, and the even more adaptatious Captain N cartoon (although Link and Zelda there follow pretty closely from their previous cartoon incarnation… ahem). I have dubbed this timeline “The Silly Era” due to the large amounts of cheesy dialogue and wonky character design.

There is also the Tingle anomaly, or “The Tingle Era”, which includes the three Tingle games. These seem to feature the same Tingle having strange adventures, but I couldn’t even begin to guess where they fit in the timeline. Plus there was some empty space on the infographic so I plopped it off to the side. Done!

(Slightly better quality png version here: https://plus.google.com/photos/113941221735499452887/albums/posts/5862568106766505794?banner=pwa)

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